Determinants of Continued ChatGPT Usage among Korean College Students

ASM.MS.ID.555832

Abstract

Responding to ChatGPT’s (Chat Generative Pretrained Transformer) rapid rise to extreme popularity (reaching over 100 million users within a year of its launch), this study drew on both the Uses and Gratifications Theory (UGT) and Technology Acceptance Model (TAM) to investigate the potential predictors of continued use of ChatGPT among college students in Korea. Specifically, the study identified key factors—information-seeking and entertainment motivations, perceived usefulness, perceived ease of use, social pressure, and personal innovativeness—and examined how they affect intentions to continue using ChatGPT. An online survey was distributed to 280 college students. The findings showed that information-seeking motivation, perceived usefulness, social pressure, and personal innovativeness positively impact users’ intentions to continue using ChatGPT. This paper concludes by highlighting the significant theoretical and practical implications of these findings.

Keywords:Uses and Gratification paradigm, ChatGPT, Intention to use, Motivation, Technology acceptance Model

Introduction

ChatGPT employs deep learning algorithms to comprehend and produce human-like text, supporting users in various aspects of daily life. Particularly useful for language translation [1] and writing [2] in both personal and professional settings, its most significant characteristic is its ability to understand and respond to questions naturally and conversationally [3]. Released to the public on November 20, 2022, ChatGPT quickly became the most popular generative AI application, attracting 100 million users within two months of its launch [3] and enjoying a greater adoption rate than social media platforms like Instagram and TikTok [4,5].

Research has found that younger South Korean residents enjoy using ChatGPT, with one study reporting that individuals in their teens (511,227) and 20s (523,275) comprise more than half (54.2%) of the 1.03 million South Koreans currently using ChatGPT [6].

The rapid development and significant societal influence of ChatGPT highlight the necessity of research into this application. Although researchers have devoted significant attention to motivations for ChatGPT use [7], use-related privacy concerns [8], and the application’s impact on educational settings [9], examinations of the factors that drive users to adopt and continue using this technology remain scarce. This study addresses this limitation by exploring factors that may impact ChatGPT use. Specifically, it combines the Use and Gratification Theory (UGT) and the Technology Acceptance Model (TAM) to explore the factors that affect intentions to continue using ChatGPT, focusing on motivations, perceptions of usefulness and usability, personal innovativeness and social influences as determinants of continued use.

Assuming that media users are active, goal-driven individuals, whose consumption results from deliberate choices motivated by the pursuit of gratification [10], the Use and Gratification Theory (UGT) is a logical starting point for examining ChatGPT-related motivations. Since ChatGPT-adoption studies have found that the application primarily satisfies information-seeking and entertainment motivations [7,11], this study assumed that ChatGPT users actively use the application to satisfy specific needs including information-seeking and entertainment.

The Technology Acceptance Model (TAM) is similarly helpful for examining ChatGPT use. In the information systems (IS) field, explanations of people’s choices of specific information technologies have mainly focused on instrumental beliefs as drivers of usage intentions. The TAM offers a valuable framework for examining these factors, positioning perceived usefulness (PU) and perceived ease of use (PEOU) as critical determinants of new technology adoption [12]. Previous studies have applied the TAM to examine the adoption of new technologies including SNS [13], chatbots [14], and ChatGPT [15], finding that PU and PEOU significantly affect users’ technology adoption intentions. Therefore, this study assumed that PU and PEOU affect ChatGPT usage.

Meanwhile, despite acknowledging the TAM as among the most influential theoretical contributions to understanding IS usage and acceptance, Malhotra and Galletta [16] argued that it overlooks the impact of social influence on new technology adoption and use. People often rely on their social networks when deciding whether or not to adopt new technologies. In fact, given the significant role it plays in the early adoption of technology [17], social influence likely shapes users’ intentions to engage with ChatGPT. Responding to Malhotra and Galletta’s [16] contention, this study examines the role of social influence in ChatGPT adoption.

Research has also shown that personal characteristics affect technology acceptance. In particular, studies have revealed a positive relationship between personal innovativeness and willingness to adopt new technology, suggesting that this trait significantly influences consumer acceptance of technological innovations [18]. Given that personal innovativeness presumably serves as a critical influence on user technology acceptance [19], this study assumed that members of younger generations (who tend to be highly curious and receptive to new technologies) are willing to use ChatGPT because they recognize it as a new technology. Thus, combining UGT and the TAM, the present study seeks to identify key usage-related factors—information-seeking and entertainment motivations, PU, PEOU, social influence, personal innovativeness—and investigate how these factors affect users’ intentions to continue using ChatGPT.

This study makes both theoretical and practical contributions. From a theoretical perspective, it extends the theory of adoption of new technology to a new media context, focusing on ChatGPT and helping to reveal how users’ perceptions of ChatGPT (usefulness and usability) and motivations for using it (information and entertainment) affect their continued use of the application. The study also contributes to the literature on new technology acceptance and adoption, demonstrating how individual and societal factors (personal innovativeness and social influence, respectively) impact the continued usage of new technology.

To this point, few studies have simultaneously considered the motivational and perceptual factors that influence technology acceptance. Likewise, related research examining individual users’ personal characteristics and social environments has remained scarce. Given these research gaps, this study’s integrative approach is both important and meaningful, enabling it to elucidate the impacts of user motivations, perceptions, and personal (innovativeness) and societal (social influence) characteristics on their intentions to continue using ChatGPT.

From a practical perspective, this study’s findings should give developers valuable insights regarding the application’s strengths and weaknesses. These insights will help developers and businesses formulate strategies for maintaining and increasing user engagement over time and allow them to make targeted system design, functionality, and user experience improvements that will enhance overall user satisfaction and utility.

This paper is divided into five sections. Section two discusses the study’s theoretical framework (UGT and TAM) and presents the study’s guiding hypotheses. Section three explains the study’s methods. Section four describes the data analysis. Finally, section five outlines the implications of the results, identifies the study’s limitations, and makes suggestions for future research.

Literature Review

Definitions of ChatGPT

Developed by OpenAI and introduced to the public in 2022, ChatGPT is a large language model that interprets human input and generates responses that closely mimic natural language. It answers questions, provides information, engages in conversations, generates written content, and more. Several factors distinguish ChatGPT from other artificial intelligence tools. First, unlike previous AI chatbots that only provided simple answers to questions, ChatGPT can perform various tasks, including understanding conversational contexts, learning from feedback, coding, composing, translating, and writing papers. Second, ChatGPT’s training on vast quantities of text data enables it to produce highly accurate responses. Finally, ChatGPT can generate responses in real time, making it an ideal tool for users with fast language processing [1,2,3].

Following additional research and development, OpenAI introduced GPT-4, a multimodal language model capable of processing both image and text inputs, generating text outputs, and achieving human-level performance across various academic and professional benchmarks [20]. Its advantages include the abilities to understand and integrate various types of content including long passages of text, voice recordings, images, program code, and structured data.

Uses and Gratifications Theory

The Uses and Gratifications Theory is a useful conceptual framework for investigating the motivations driving user engagement with ChatGPT and the ways this technology meets their needs. Katz et al. [10] argued that, rather than being passive consumers, individuals are motivated to actively engage in the communication process and use media to satisfy their needs and desires. They identified the following five key categories of motivation for mass media use: needs for cognition (e.g., information-seeking), affection (e.g., enjoyment), social interaction (e.g., relationship management), self-focus (e.g., achieving status), and relaxation.

Embracing the assumption that people actively use media to satisfy specific needs, many studies have analyzed a variety of media and new technologies using the UGT [21, 22, 23]. For instance, researchers have used a similar approach to analyze people’s motives for using the Internet [24] and social media [25]. In this vein, Hwang and Choi [26] identified self-expression, social interaction, information, and entertainment as key factors motivating continued use of Instagram.

The UGT has also been used to examine human-computer interactions, revealing users’ reasons for engaging with AI and how AI meets their needs. Previous studies have suggested that people use chatbot- or voice assistant-AI to satisfy cognitive needs like obtaining information, affective needs like seeking emotional support, and entertainment needs [27, 28]. Lee and Cho [29] identified four motivations for using AI smart speakers— virtual interaction, information learning, play and relaxation, and practicability. Likewise, Choi and Drumwright [30] found that individuals’ motivations for using voice AI assistants (e.g., Siri and Alexa) include social interaction, personal identity, conformity, life efficiency, and information seeking.

The Relationships between Motivations and Continued Use of ChatGPT

Several studies have examined users’ motivations for using ChatGPT. For instance, Baek and Kim [7] found that people use ChatGPT to get information, improve the efficiency of their work, interact with people, and get pleasure. Meanwhile, Jishnu et al. [31] found that students mainly use ChatGPT to generate academic content and gather information. Among these various motivations, previous ChatGPT adoption studies have generally found that ChatGPT users share two primary motivations: information-seeking and entertainment. For instance, Choudhury and Shamszare [32] specifically found that ChatGPT is mostly used for information retrieval and entertainment, revealing a link between intentions to use and actual use. In a similar vein, Consumer Insight (2018) reported that people mainly use AI agents for “music selection and search (57%)” and “weather information (55%)” [33]. Another survey conducted on 1,000 people in Korea identified only two uses for ChatGPT exceeding 50% response rates: “For fun or satisfying curiosity (55.5%)” and “searching for information (51.5%)” [11]. These findings suggest that the pursuit of information and entertainment is positively associated with ChatGPT users’ continued use intentions [31, 32]. Thus, this study proposed the following two hypotheses:
H1: Information-seeking motivation positively impacts intentions to continue using ChatGPT.
H2: Entertainment motivation positively impacts intentions to continue using ChatGPT.

Technology Acceptance Model (TAM)

The Technology Acceptance Model (TAM) focuses on user experience and is used to assess acceptance of new technologies. This model posits that the successful adoption of new technology depends on a favorable attitude toward two factors: perceived usefulness (PU) and perceived ease of use (PEU) [34, 35]. Defined as the degree to which an individual believes that using a specific technology will enhance their job performance [34], PU relates to people’s confidence that new technology will improve work performance. Meanwhile, PEU, which refers to the extent to which a user believes they will encounter no difficulties when using a specific technology [34], relates to the degree to which people believe that new technology does not require complex effort.

TAM studies have suggested that PU and PEU play crucial roles in the acceptance of new technologies such as web advertising [35], Live Commerce [36], mobile banking [37, 38], and social media apps [39]. Recognizing AI’s increasing permeation of universities, a study [40] examining college students’ perceptions of AI found that respondents’ positive perceptions of ChatGPT stemmed from its ease of use and convenience.

Meanwhile, some TAM-based studies have implicitly assumed that continued use is an extension of adoption and used TAM in post-adoption conditions [41, 42]. These studies confirmed that individuals’ perceptions of new technologies’ ease of use and usefulness determine their intentions to continue using the technologies. Given that people perceive ChatGPT as useful for both finding information and simplifying their work processes [43], the study assumes that PU and PEU will affect users’ intentions to continue using ChatGPT. Thus, this study proposed the following two hypotheses.
H3: PU positively impacts intentions to continue using ChatGPT.
H4: PEU positively impacts intentions to continue using ChatGPT.

Social Influence

Social influence measures the extent to which people are influenced by others in their social environments. Family members, friends, or people who are part of the same social groups are regarded as social influences. According to previous studies, support from influential others significantly affects the actions of potential adopters, as individuals tend to adjust their attitudes, behaviors, and beliefs based on their social contexts [17].

Some studies focusing on technology adoption have incorporated the concept of social influence into their research models and yielded notable empirical results (e.g., [44, 45, 47]). Taylor and Todd [46], for example, found that influences of superiors and peers play a key role in information technology adoption. In addition, friends and social networks have been identified as important determinants of mobile technology adoption [47].

Given the considerable societal attention ChatGPT has received, friends and family members likely exert considerable influence on individuals’ engagement with ChatGPT. In this regard, peer influence has been shown to impact college students’ chatbot usage, with social media and peer pressure identified as key influences on intentions to continue using ChatGPT [43]. Therefore, this study proposed the following hypothesis:
H5: Social pressure positively impacts intentions to continue using ChatGPT.

Personal Innovativeness

Conventional innovation diffusion studies have indicated that highly innovative people actively pursue new ideas. These people can cope with high levels of uncertainty and tend to develop more positive acceptance intentions [48, 49]. Drawing on Rogers’ theory of the diffusion of innovations, Agarwal and Prasad [50] argued that people generate beliefs about new technologies by combining information from various media; this led them to add “personal innovativeness”—defined as a person’s willingness to try using a given information technology—as a variable to Davis’ original TAM model.

Previous studies have found that people with higher degrees of innovativeness are more likely than others to develop positive perceptions of the advantages and ease of use of new technologies. For example, research has shown that people with higher levels of openness have more positive attitudes toward AI, and those with positive personalities tend to be more tolerant of AI’s negative aspects [47]. Several studies have also found positive relationships between innovativeness and new media usage. For instance, research has shown a significant relationship between Koreans’ innovativeness and the use of SNS [51]. Similarly, Park and Lee (2022) used Korea Media panel data to show that Korean consumers with higher innovativeness are more willing to use OTT services in Korea [52].

Overall, these findings suggest that personal innovativeness is positively related to the adoption and continued use of new technologies. Thus, predicting that students with higher degrees of innovativeness would be more prone to use ChatGPT, this study proposed the following hypothesis:
H6: Personal innovativeness positively impacts intentions to continue using ChatGPT.

Methods

Participants

An online survey was used to collect data. Respondents were recruited from the panels of an online survey company. Gender and academic levels were quoted with the same numbers. A total of 280 college students completed the survey. In total, 50% of the respondents were male and 50% were female. The average age of respondents was 21.4 years. Finally, the sample contained an equal distribution of participants across the academic year: freshman (25%, N=70), sophomore (25%, N=70), junior (25%, N=70), and senior (25%, N=70)..

Measures

The survey measurement items were selected from previous studies and modified to reflect ChatGPT usage. The respondents indicated the degree of their agreement with the survey items on a 5-point Likert scale (1 = strongly disagree to 5 = strongly agree). Table 1 provides operational definitions and measurement items for each variable.

Results

Before testing the hypotheses, Pearson correlations were calculated among the variables. Table 2 summarizes the results, showing significant relationships between intentions to continue using ChatGPT and PU (r=.758, p<.001), PEOU (r=.514, p<.01), social influence (r=.514, p<.01), personal innovativeness (r=.374, p<.01), and information-seeking (r =.482, p<.001); meanwhile, the relationship between entertainment motive and intentions to continue ChatGPT was not significant.

* p < .05, ** p<.01, *** p<.001

Next, this study used validity and reliability analyses to verify the measurement items. First, principle component factor analysis (with varimax rotation) was conducted based on a previous study [36]; the following criteria were applied [36]: (1) An eigenvalue of 1.0 or greater was necessary, (2) the factor loading was above 0.4, and (3) KMO (Kaiser-Meyer-Olkim) was above 0.6. Second, Cronbach’s ɑ, which evaluates the internal consistency of the scale, was used to verify reliability. In general, a Cronbach’s ɑ above 0.7 is considered reliable. Tables 3 & 4 shows the results.

Finally, to test the hypotheses, a regression analysis was performed using SPSS software. The independent variables were information-seeking and entertainment motivations, PU, PEU, social influence, and personal innovativeness, and the dependent variable was intention to continue using ChatGPT. Table 3 shows the results.

The analyses showed that among the UGT variables, while information-seeking motivation positively affected intentions to continue using ChatGPT (ß=.173, p<.001), entertainment motivation did not. Thus, Hypothesis 1 was supported, but Hypothesis 2 was not. Likewise, the regression analysis indicated that while PU (ß=.545, p<.001) positively affected intentions to continue using ChatGPT, PEU did not. Therefore, Hypothesis 3 was supported, but Hypothesis 4 was not. Meanwhile, social influence (ß=.129, p<.01) and personal innovativeness (ß=.133, p<.05) positively affected intentions to continue using ChatGPT, meaning Hypotheses 5 and 6 were both supported. These results indicate that the need for information, perceived utility, social influence, and individual innovativeness play determinative roles in college students’ adoption of ChatGPT.

Conclusion

Acknowledging ChatGPT’s recent rise to extreme popularity, the present study utilized the Uses and Gratifications Theory (UGT) and the Technology Acceptance Model (TAM) to investigate potential predictors of continued usage of ChatGPT. It identified important ChatGPT use-related factors and discussed their effects on intentions to continue using ChatGPT. The study found that information-seeking, PU, social influence, and personal innovativeness impact intentions to continue using ChatGPT.

The finding that PU positively affects intentions to continue using ChatGPT supports the notion that individuals who perceive a new system as useful are more likely to use it, confirming that perceived utility relates to use behavior in the ChatGPT context. This could be because college students view ChatGPT as a tool that helps search for information and ideas, translate text, and provide alternative questions to enhance their understanding of subjects [53]. The participants in this study regarded ChatGPT usage as helpful for boosting productivity and improving learning efficiency.

The respondents also indicated that they view ChatGPT as a tool for information retrieval, emphasizing their need for efficient task and assignment completion. Efficient access to information is an established motivation in ChatGPT-related UGT studies. For instance, Baek and Kim [7] identified information seeking and task efficiency as the key elements for intentions to continue using ChatGPT. Our finding that information seeking plays a key role in determining continued use intentions supports their finding that ChatGPT offers clear answers to complex questions, eliminating the need for search queries. The participants in this study seemed to agree that ChatGPT’s ability to offer vital information and generate responses to almost all kinds of questions and tasks gives it immense power over the ways they see, experience, and interact with the world.

However, the result that entertainment motivation does not impact continued use of ChatGPT runs counter to previous findings that ChatGPT users use the application for entertainment. Strzelecki [9] found that students view AI chat as an enjoyable and entertaining tool because its dialogue-based interface engages them and facilitates a wide range of conversations. These contradictory results suggest that students may lack sufficient experience with ChatGPT and are not yet familiar with its uses.

Meanwhile, this study found a significant relationship between personal innovativeness and intentions to continue using ChatGPT. People with technological efficacy have high risk reduction abilities and positive attitudes toward new technologies. Numerous previous studies have shown that individual tendencies impact new technology adoption [47]. In particular, research has shown that since members of younger generations often actively use new technologies and are not afraid of experiencing new things, technological efficacy level may impact new technology usage [54]. Thus, this study’s finding that college students’ innovativeness levels influence their intentions to continue using ChatGPT aligns with the findings of previous studies.

Lastly, this study found a significant relationship between social influence—defined as perceived pressure from social networks (including friends and family members)—and intentions to continue using ChatGPT. According to Malhotra and Galletta [16], social influences that generate feelings of internalization and identification in users positively influence acceptance of new technologies. Given that potential adopters of ChatGPT are exposed to informal social networks comprised of circles of friends, family members, and other important connections, the findings of this study suggest that college students may identify with their peers or family members who use ChatGPT, and this feeling may facilitate adoption of this technology. In this regard, this study’s results support previous findings regarding the effects of friendship networks on social assimilation [55, 56].

This study’s findings that personal innovativeness and social influence affect ChatGPT usage intentions contribute to scholarly understanding of both individual- and societal-level preparation for the rapid development and deployment of generative AI. In other words, by helping to elucidate the AI adoption process, this study highlights the importance of considering both individual characteristics (such as personal innovativeness) and social settings (social influence).

In addition, this study’s findings have key practical implications. First, they suggest that ChatGPT users may not be entirely driven to keep using the platform for entertainment purposes. Thus, rather than focusing on entertainment value, designers and marketers should highlight the functional advantages—such as rapid task completion—of AI technologies. Second, the finding that compared to other factors, PU is the most significant predictor of intentions to continue using ChatGPT suggests that greater attention should be given to the application’s technological and functional aspects.

Despite these theoretical and practical implications, this study had several limitations that highlight possible directions for future research. First, while it provides early insights regarding user motivations (focusing on information seeking and entertainment motivations among early adopters of ChatGPT), since the study’s participants were college students, its findings only shed light on the current state of ChatGPT adoption among educated early and potential adopters. Thus, future studies should verify the accuracy of its key findings with more established use patterns and employ longitudinal approaches to assess the evolution of diverse motivations. Second, given that this study used a limited sample from a narrow geographical region, future research should consider samples from different countries and cultures. Finally, the study explored the factors that motivate Korean college students to continue using ChatGPT at an early stage of the technology’s development. Future studies should consider testing similar trends with participants of different ages, occupations, and stages in life.

References

  1. Kenny D (2022) Machine translation for everyone: Empowering users in the age of artificial intelligence. Lang Sci Press Berlin, Germany.
  2. Dale R and Viethen J (2021) The automated writing assistance landscape in 2021. Natural Language Engineering 27(4): 511-518.
  3. Saini N (2023) ChatGPT becomes fastest growing app in the world, records 100mn users in 2 months. Livemint.
  4. Ray PP (2023) ChatGPT: A comprehensive review on background, applications, key challenges, bias, ethics, limitations and future scope. Internet of Things and Cyber-Physical Systems 3: 121-154.
  5. Sier J (2022) Chatgpt takes the internet by storm, bad poetry and all. Aust Financ Rev.
  6. Bun H (2024) Haven’t tried it yet? How Koreans use AI Apps. Money Today.
  7. Baek TH, Kim M (2023) Is ChatGPT scary good? How user motivations affect creepiness and trust in generative artificial intelligence. Telematics and Informatics 83: 102030.
  8. Lee DY, Jeong SC & Cho SL (2024) A study on continuance usage intention of ChatGPT. The Journal of Bigdata 9(1): 17-30.
  9. Strzelecki A (2024) To use or not to use ChatGPT in higher education? A study of students’ acceptance and use of technology. Interactive Learning Environments 32(9): 5142-5155.
  10. Katz E, Blumler JG, and Gurevitch M (1973) Uses and gratifications research. The public opinion quarterly 37(4): 509-523.
  11. Kim G (2024) User perception survey on generative AI use status and labor replacement possibility. Inf Commun Policy Inst, Seoul, South Korea.
  12. Davis FD, Bagozzi RP, Warshaw PR (1989) User acceptance of computer technology: A comparison of two theoretical models. Management science 35(8): 982-1003.
  13. Lorenzo-Romero C, Constantinides E, and Alarcón-del-Amo MDC (2011) Consumer adoption of social networking sites: implications for theory and practice. Journal of research in Interactive Marketing 5(2/3): 170-188.
  14. Cooper RB, Zmud RW (1990) Information technology implementation research: a technological diffusion approach. Management science 36(2): 123-139.
  15. Saif N, Khan SU, Shaheen I, Alotaibi FA, Alnfiai MM, et al. (2024) Chat-GPT; validating Technology Acceptance Model (TAM) in education sector via ubiquitous learning mechanism. Computers in Human Behavior 154: 108097.
  16. Malhotra Y and Galletta DF (1999) Extending the technology acceptance model to account for social influence: Theoretical bases and empirical validation. In: Proc. of the 32nd annual Hawaii international conference on systems sciences (HICSS-32), Hawaii, USA, , pp. 14.
  17. Jeng DJF, Tzeng GH (2012) Social influence on the use of clinical decision support systems: revisiting the unified theory of acceptance and use of technology by the fuzzy DEMATEL technique. Computers & Industrial Engineering 62(3): 819-828.
  18. Noh NM, Hamzah M, and Abdullah N (2016) The influence of demographic factors on personal innovativeness towards technology acceptance. Malaysian Online Journal of Educational Technology 4(1): 68-75.
  19. Agarwal R and Prasad J (1998) A conceptual and operational definition of personal innovativeness in the domain of information technology. Information systems research 9(2): 204-215.
  20. OpenAI R (2023) Gpt-4 technical report. Arxiv 2(5).
  21. Eighmey J, McCord L (1998) Adding value in the information age: Uses and gratifications of sites on the World Wide Web. Journal of business research 41(3): 187-194.
  22. Kim SE, Kim HL, Lee S (2021) How event information is trusted and shared on social media: a uses and gratification perspective. Journal of Travel & Tourism Marketing 38(5): 444-460.
  23. Phua J, Jin SV, and Kim JJ (2017) Gratifications of using Facebook, Twitter, Instagram, or Snapchat to follow brands: The moderating effect of social comparison, trust, tie strength, and network homophily on brand identification, brand engagement, brand commitment, and membership intention. Telematics and Informatics 34(1): 412-424.
  24. Bang H, Kim J, Choi D (2018) Exploring the effects of ad-task relevance and ad salience on ad avoidance: The moderating role of internet use motivation. Computers in Human Behavior 89: 70-78.
  25. Florenthal B (2019) Young consumers’ motivational drivers of brand engagement behavior on social media sites: A synthesized U&G and TAM framework. Journal of Research in Interactive Marketing 13(3): 351-391.
  26. Hwang HS and Cho J (2018) Why Instagram? Intention to continue using Instagram among Korean college students. Social Behavior and Personality: an international journal 46(8): 1305-1315.
  27. Brandtzaeg PB and Følstad A (2017) Why people use chatbots. In Internet Science: 4th International Conference, INSCI 2017, Thessaloniki, Greece, pp. 377-392.
  28. Shao C and Kwon KH (2021) Hello Alexa! Exploring effects of motivational factors and social presence on satisfaction with artificial intelligence‐enabled gadgets. Human Behavior and Emerging Technologies 3(5): 978-988.
  29. Lee H, Cho CH (2020) Uses and gratifications of smart speakers: Modelling the effectiveness of smart speaker advertising. International Journal of Advertising 39(7): 1150-1171.
  30. Choi TR and Drumwright ME (2021) “OK, Google, why do I use you?” Motivations, post-consumption evaluations, and perceptions of voice AI assistants. Telematics and Informatics 62: 101628.
  31. Jishnu D, Srinivasan M, Dhanunjay GS, and Shamala R (2023) Unveiling student motivations: A study of ChatGPT usage in education. ShodhKosh: Journal of Visual and Performing Arts 4(2): 65-73.
  32. Choudhury A, Shamszare H (2023) Investigating the impact of user trust on the adoption and use of ChatGPT: survey analysis. Journal of Medical Internet Research 25: e47184.
  33. Consumer Insight (2019) AI service usage behavior and satisfaction. Consumer Insight Inc., Seoul, South Korea.
  34. Davis FD (1989) Perceived usefulness, perceived ease of use, and user acceptance of information technology. MIS quarterly 13(3): 319-340.
  35. Kim YB, Joo HC, and Lee BG (2016) How to forecast behavioral effects on mobile advertising in the smart environment using the technology acceptance model and web advertising effect model. KSII Transactions on Internet and Information Systems (TIIS) 10(10): 4997-5013.
  36. Pan Z, Cho HJ, Jo DH (2023) Determinants of live commerce acceptance: Focusing on the extended technology acceptance model (TAM),” KSII Transactions on Internet and Information Systems (TIIS) 17(10): 2750-2767.
  37. Kim J, Kang S & Cha HS (2013) Smartphone banking: The factors influencing the intention to use. KSII Transactions on Internet and Information Systems (TIIS) 7(5): 1213-1235.
  38. Sasidharan A and Venkatakrishnan S (2024) Intention to use mobile banking: An integration of theory of planned behaviour (TPB) and technology acceptance model (TAM). KSII Transactions on Internet and Information Systems (TIIS) 18: 1059-1074.
  39. Sukmadewi R, Chan A, Suryadipura D and Suwnadi I (2023) Analysis of Technooogy Acceptance Model for using social media apps in cooperatives. Review of Integrative Business and Economics Research 12(2): 182-193.
  40. Yilmaz H, Maxutov S, Baitekovw A and Balta N (2023) Student’s perception of Chat GPT: A technology acceptance model study. International Educational Review 1(1): 57-83.
  41. Bhattacherjee A (2001) Understanding information systems continuance: An expectation-confirmation model. MIS quarterly 25(3): 351-370.
  42. Davis FD, Bagozzi RP, and Warshaw PR (1989) User acceptance of computer technology: A comparison of two theoretical models. Management science 35(8): 982-1003.
  43. Menon D and Shilpa K (2023) Chatting with ChatGPT: Analyzing the factors influencing users’ intention to use the Open AI’s ChatGPT using the UTAUT model. Heliyon 9(11): e20962.
  44. Lewis W, Agarwal R, and Sambamurthy V (2003) Sources of influence on beliefs about information technology use: An empirical study of knowledge workers. MIS quarterly 27(4): 657-678.
  45. Lu J, Yu C, Liu C, and Yao J (2003) Technology acceptance model of wireless Internet. Internet research 13(3): 206-222.
  46. Taylor S, Todd PA (1995) Understanding Information Technology Usage: A Test of Competing Models. Information systems research 6(2): 144-176.
  47. Lu J, Yao JE, Yu CS (2005) Personal innovativeness, social influences and adoption of wireless Internet services via mobile technology. The journal of strategic Information Systems 14(3): 245-268.
  48. Rogers EM(1983) Diffusion of Innovations. 3rd Free Press, New York, NY, USA.
  49. Rogers EM (1995) Diffusion of Innovations. 4th Free Press, New York, NY, USA.
  50. Agarwal R and Prasad J (1998) A conceptual and operational definition of personal innovativeness in the domain of information technology. Information systems research 9(2): 204-215.
  51. Kang H, Pang SS, and Choi SM (2015) Investigating the use of multiple social networking services: A cross-cultural perspective in the United States and Korea. KSII Transactions on Internet and Information Systems (TIIS) 9(8): 3258-3275.
  52. Park KC, Lee S (2022) Investigating consumer innovativeness for new media infusion: Role of literacy in the context of OTT services in Korea. KSII Transactions on Internet and Information Systems (TIIS) 16(6): 1935-1952.
  53. Firaina R, Sulisworo D (2023) Exploring the usage of ChatGPT in higher education: Frequency and impact on productivity. Buletin Edukasi Indonesia 2(1): 39-46.
  54. Wang WT, Lin YL (2021) The relationships among students’ personal innovativeness, compatibility, and learning performance. Educational Technology & Society 24(2): 14-27.
  55. Jarvenpaa SL, Lang KR, Takeda Y, and Tuunainen VK (2003) Mobile commerce at crossroads. Communications of the ACM 46(12): 41-44.
  56. Nisa UK, Solekah NA (2022) The influence of TAM, social influence, security relationship toward intention to use E-wallet through attitude and trust. Iqtishoduna: Jurnal Ekonomi dan Bisnis Islam 18(1): 35-50.